In these lessons well jump to life in vibrant color explore the painting possibilities inside zbrush with the functionality of features like polypainting take your sculptures to the next level by adding dynamic high resolution color information you can even export your color maps for use in 3rd party applications. Zbrush creature workshop intermediate techniques in zbrush sculpting and painting by madeline scott spencer overview written by a digital creature designer in the film industry this book teaches readers both the technical aspects of zbrush as well as the core artistic considerations offering both technical information and artistic theory . Sculpting a bust with dynamesh scultpint a creature on an imported mesh creating armor and accessories other mesh creation tools painting creature skins with polypaint texturing realistic faces with spotlight zbrush layers animation and movies zmodeler instancing and nonomesh scultping realistic skin working with 3d meshes in zbrush. He begins by creating an initial drawing that has just enough information to guide the 3d sculpt before starting in zbrush he discusses how to customize the interface to improve workflow luis then begins with dynamesh and throughout the sculpting process shares various techniques to develop the character as a quick and efficient design sculpt. In this workshop we will look at methods of creative thinking and creature design in zbrush we will begin by addressing considerations in form shape language and silhouette which combine to help you create an iconic design these are fundamental to the creation of memorable characters following on we will explore sketching and sculpting tools inside zbrush
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